Looking Back And Forward On The Backlog

When I was a kid in the 80s and Nintendo became a thing, I knew I wanted to be part of that. Video games were cool. I first had an Atari 2600 and a small set of games that my Dad bought at a yard sale. I think the Atari cartridges sold for $0.25 each. They were arcade-style games — mostly without any real stories — and relied on quick reflexes. I didn’t play them to beat the game or finish a story. I played just to play. And show off a high score in Pac-Man.

One day, I got a Nintendo Entertainment System. Now I was playing with power! The games were a bit more advanced than Atari’s, but I still played for the gameplay experience and not so much to beat a game or finish one. That said, thanks to the Konami code, I managed to totally beat Contra. I think that was my first game I ever beat.

Since video games cost a lot of money and, as a kid, I had the opposite of a lot of money, I didn’t have many games. Back then, I would get one or two a year for Christmas or my birthday. The other games I had were temporary, rented from the local video store. Sometimes I’d play my friends’ games. True story: I pretended to be sick one day in middle school so I could stay home and play my friend’s GameBoy that I had borrowed. I played Tetris for hours.

In those days, there was no backlog. I had few games and a lot of time to play them several times over. I don’t know that backlogs were a thing for anyone back then, but I could be wrong.

Over the years, consoles and games grew in complexity. I got into RPGs with Final Fantasy III (SNES), finding for the first time a game that would last me months to play through. Having a huge story be front and center made finishing the game not just a cool way to brag to my buddies, but it was essential. You can’t NOT finish a sprawling narrative arc and leave the entire game’s world and characters hanging onto life by a thread. I had to save the world. So I did. Besides, those Espers were so dang cool. And Kefka was so bad.

Now that I’m an adult with full-time income (so grateful now after recently being furloughed), I can afford to buy my own video games for myself (and my kids). So these days, yes, I do have a backlog. It’s not huge, but it has hefty sized RPGs on it. In terms of gameplay hours, it’s…epic. I’ll likely be building up the backlog with new unplayed games indefinitely.

I don’t mind. There’s much gaming to eagerly anticipate. That’s fine as long as I don’t let it distract me from staying immersed in whatever game(s) I’m currently playing. On that note, I finally finished Ni no Kuni: Wrath of the White Witch on Sunday. Final clock time was 71:11. I’m now also closer to completing Fantasian. I want to finish some other ongoing games too, like Link’s Awakening and Octopath Traveler. But I’ve got a new epic RPG to dive into soon, Tales of Vesperia.

I would feel better about my backlog since I’m moving the Tales game out of it, but yesterday I added yet another massive JRPG to it, Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition. The title alone is hours-long! Well, one game out, one game in. Fun times.